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(+1)

This is a wonderful solo TTRPG! I really enjoyed all the narrative possibilities of being a lighthouse keeper in a science fantasy setting with sky whales and aliens, as well as going "spacecombing" on the shore of the universe. Ella has done a fantastic job with this game! You can read my full thoughts on my blog.

(+1)

I love this journal solo rpg!

Dear author hello

Who wrote you is one of the admin of the italian geek site Cercatori di Atlantide (www.cercatoridiatlantide.it).

During an interview with a zine's author the name of your game poped up and I start to be interested. Is it possible to speak via mail for  a possible collaboration, or an interview and an articcle on our site? Let me know if you are interested.

Best Reguards.

Riccardo

(+1)(-1)

Hi Riccardo, 

Absolutely! My email address is lostwaysclub@gmail.com, that's the best place to get in touch.

Email sent mate!

Check spam folder

(+10)

(+1)

This is really beautiful.

(+2)

Got this through the Kickstarter.  I have really enjoyed the game.  It has a high number of unique variables achieved with a deck of cards, a coin, and a die.  It makes for lot of playability.  The secondary game so much fun, it fits seamlessly into the overall feel of the game and I just combined them together to enhance both games.  The one not great thing is the high number of obvious grammar issues.  The credits state that there was an official editor hired for this piece and that's alarming considering the number of errors.  The grammar is annoying but not distracting to the overall game.  Great game! 7/10.

(+3)

Thanks for your review! Yes, the grammar errors were all my fault, the editor did a flawless job at editing the game but I went in and changed some things after and did not proof read properly. I have fixed some mistakes, if there are any left please let me know and I'll fix them! 

(+4)

I have a lot of trouble falling asleep, and staying asleep. Thus it wasn't at all long before I got to start playing the main game and mini game. I have to say, tending to the lighthouse at the end of the universe is relaxing even with unsettling storms, and interesting even on calm nights. A lot of flexibility and thought is in the prompts, and I liked having different stages of play that used the cards and d6 a bit differently. And the setting makes highly fantastical story directions quite natural. 

I'm very happy with this game as a night ritual/routine, and something to do when my sleep is inevitably interrupted.

I have thus far found a kitten (space kitten?), had the gravity turn off and sprained my ankle, managed to caulk up a crack in the tower wall, and now the kitten is purring next to my ankle trying to heal it. As this is a space cat, I think it'll manage it and I'll be better in a couple nights.

Thank you for this lovely game.

(+2)

Holy moley, this is two games in one plus a papercraft constructible! With the first game being a quiet immersive day by day journaler, and the second an Alone hack? I will be back after some days of play to review, but I am impressed with the content and the design.