A downloadable journalling game

Buy Now$2.00 USD or more

You are a spiritweaver, a being who walks in between worlds. Your purpose is to spool up memory thread from those who have died to be reused for the living.

You catch the afternoon train each day and get off at three stops where the thread goes through. At each stop, you'll relive the memory as the person experienced it before you spool it up. 

This game is played with a standard pack of cards and a journal if you wish to record it, but it is not necessary for the gameplay. 

Physical copies available here


Buy Now$2.00 USD or more

In order to download this journalling game you must purchase it at or above the minimum price of $2 USD. You will get access to the following files:

The Afternoon Train Home.pdf 11 MB

Community Copies

Support this journalling game at or above a special price point to receive something exclusive.

Community Copies

For those who are experiencing financial hardship. 

Development log


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Is it possible to find examples of play on line? I can't really figure out how (and why) the memories of humans in the game are "grey", "colourless, ageless, genderless".



I realised I needed to clarify my wording a bit in the game. When the spiritweavers view the human memories, they don't see gender or age, only the feelings, thoughts and experience. But you, the player, come up with the memory with all the details intact. I wanted to explore the idea of watching someone's life and memories from an outside perspective.

I imagine the spiritweaver watching the memories and any figures being slightly blurred.

So an example would be - 'The person in the memory is standing on a wooden dock. They are on the phone, saying goodbye. They are sad, but part of them is relieved. The person they are talking to is loud and can be heard in the quiet air. It is someone they loved strongly. While it hurts them, they can feel a sense of calm, like taking a deep breath.'

I hope that makes a bit more sense!